Home C++ Graphics Program Graphic in C++ Programming Self-driving Car

Graphic in C++ Programming Self-driving Car

by anupmaurya
56 minutes read
Graphic in CPP programming: Self-driving Car.

In this article, you will learn how to make a Self-driving Car Using graphic in C++. It is a GUI Based Program in the C++ language. If you are a beginner and want to create graphics programming then probably this one is best for you.

Source Code For Self Driving Car Using Graphics in C++

 /*Moving a car*/
#include<conio.h>
#include<graphics.h>
#include<stdio.h>
#include<dos.h>
int main()
{
int gd=DETECT,gm;
initgraph(&gd,&gm,"c:\\turboc3\\bgi");


for (int i=0;i<500;i++)
{
/*techarge part*/
outtextxy(40,220,"TECHARGE");
line(30,200,30,250);
line(30,200,110,200);
line(30,250,110,250);
line(110,200,110,250);

line(50,250,50,390);
line(55,250,55,390);

/***CAR BODY ******/
line(50+i,370,90+i,370);
arc(110+i,370,0,180,20);
line(130+i,370,220+i,370);
arc(240+i,370,0,180,20);
line(260+i,370,300+i,370);
line(300+i,370,300+i,350);
line(300+i,350,240+i,330);
line(240+i,330,200+i,300);
line(200+i,300,110+i,300);
line(110+i,300,80+i,330);
line(80+i,330,50+i,340);
line(50+i,340,50+i,370);

/***CAR Windows***/
line(165+i,305,165+i,330);
line(165+i,330,230+i,330);
line(230+i,330,195+i,305);
line(195+i,305,165+i,305);

line(160+i,305,160+i,330);
line(160+i,330,95+i,330);
line(95+i,330,120+i,305);
line(120+i,305,160+i,305);

/**Wheels**/
circle(110+i,370,17);
circle(240+i,370,17);

delay(10);
cleardevice();

line(0,390,639,390);  //ROAD
}
getch();
return 0;
}

Explanation of Code

The provided code animates a car moving across the screen. Here’s a breakdown:

Libraries:

  • <conio.h>: Provides functions for console input/output like getch.
  • <graphics.h>: Provides graphics functions for creating visuals (used in older DOS graphics programming).
  • <stdio.h>: Provides standard input/output functions like printf.
  • <dos.h>: Provides functions specific to the DOS operating system (may not be relevant today).

Main Function:

  • int main(): This is the program’s entry point.

Graphics Setup:

  • int gd=DETECT,gm;: Declares variables for graphics driver and mode. DETECT tells the program to automatically detect the best graphics driver.
  • initgraph(&gd,&gm,"c:\\turboc3\\bgi");: Initializes the graphics mode using the detected driver and mode. The path specifies the location of the graphics driver files (likely for Turbo C++ compiler).

Animation Loop:

  • for (int i=0;i<500;i++): This loop runs 500 times, creating the animation frames.

“TECHARGE” Text (Commented Out):

  • These commented lines (outtextxy, line) would draw the text “TECHARGE” and a rectangle around it. They seem unrelated to the car animation and are likely commented out for now.

Car Body:

  • Lines are drawn progressively with increasing i value, creating the illusion of movement.
  • Arcs and lines create the car’s body shape with rounded edges.

Car Windows:

  • Similar to the car body, lines are drawn to create two rectangular windows.

Wheels:

  • circle function draws two circles for the wheels.

Delay and Clearing:

  • delay(10);: Pauses the program for 10 milliseconds, creating a smooth animation effect.
  • cleardevice();: Clears the graphics screen before redrawing everything for the next frame.

Road:

  • line(0,390,639,390);: This line drawn at the bottom of the screen represents the road.

User Input:

  • getch();: Waits for any keypress from the user before exiting the program.

Return Statement:

  • return 0;: Indicates successful program execution.

Overall, this code demonstrates animating a car moving from left to right across a graphical road. However, it’s written for an older graphics library specific to DOS environments. Modern programming languages and libraries offer more user-friendly and powerful ways to achieve similar animation effects.

Hope you like this program, Happy Programming 🙂

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